# Healer / Shielder

In general, all teams will usually require either one of these. These supports focus on keeping your entire team alive by providing healing or by preventing **DMG** with their shields.

Healing characters are self-explanatory. These characters have the ability to regenerate the health of other characters in the party. **Sustained Healing** refers to healing your characters over a period of time while Burst Healing heals a large amount of health in a single instance. Some healing abilities only heal the active character that is on the field while others can heal the entire party.

Shielding characters are those that have the ability to create a shield to absorb **DMG** from enemy attacks. Shields can be created from **Elemental Skills** or **Elemental Bursts** as well as **Crystallize Elemental Reactions**. The amount of **DMG** a shield can prevent is dependent on the stats and talent level of the skill that creates it. Some of the shields that are created by certain characters can have other effects such as debuffing or dealing **DMG** when close to enemies. Characters protected by shields also cannot be staggered or knocked back from enemy attacks.

Most shields in the game are a supplement to healing and cannot be solely relied on to keep your party alive. Zhongli is one exception where his shield can be made so strong when properly geared that a dedicated Healer may not be necessary at all.

{% hint style="info" %}
**Crystallize** (**Geo** + Any Element except **Anemo**) is a type of **Elemental Reaction** that create a elemental shard on the field that can be be picked up to create a shield. The **Geo** character's **Elemental Mastery** and Level affect the **DMG** the shield can absorb.
{% endhint %}

## Characters that can heal or shield

{% hint style="info" %}
All **Geo** characters can generate shields through **Crystallize** **reactions**. Only **Geo** characters that can create shields on demand with their **Elemental Skill** or **Elemental Burst** are listed here.
{% endhint %}

{% hint style="warning" %}
Check out the character's page to see how the character works and functions in a team.
{% endhint %}

<table><thead><tr><th width="150" align="center">Character</th><th width="582.4285714285713">Notes</th></tr></thead><tbody><tr><td align="center"><p><img src="https://37635806-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MgIuSiDFSNyVZCB3uMq%2Fuploads%2Fgit-blob-cca3344c29cead14f197ea449d410ddd0c5a17c9%2FUI_AvatarIcon_Barbara.png?alt=media" alt="" data-size="original"></p><p><a href="../../characters/hydro/barbara">Barbara</a></p></td><td><ul><li><strong>Elemental Burst</strong> provides burst healing to all characters.</li><li><strong>Elemental Skill</strong> provides sustained healing ticks to the active character.</li><li>Attacking enemies with <strong>Normal Attacks</strong> or <strong>Charged Attacks</strong> with Barbara while her <strong>Elemental Skill</strong> is active will regenerate small amounts of <strong>HP</strong> for all characters.</li></ul></td></tr><tr><td align="center"><p><img src="https://37635806-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MgIuSiDFSNyVZCB3uMq%2Fuploads%2Fgit-blob-a3126049bd01daa498b0309add40ebfef1ae6072%2FUI_AvatarIcon_Bennett.png?alt=media" alt="" data-size="original"></p><p><a href="../../characters/pyro/bennett">Bennett</a></p></td><td><ul><li><strong>Elemental Burst</strong> creates a field that heals the active character through sustained healing ticks while the character stays inside the field.</li></ul></td></tr><tr><td align="center"><p><img src="https://37635806-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MgIuSiDFSNyVZCB3uMq%2Fuploads%2Fgit-blob-8914b86167328e994d1fe49ab254b24ce5043313%2FUI_AvatarIcon_Diona.png?alt=media" alt="" data-size="original"></p><p><a href="../../characters/cryo/diona">Diona</a></p></td><td><ul><li><strong>Elemental Skill</strong> creates a <strong>Cryo</strong> shield. The shield's strength scales with her max <strong>HP</strong>.</li><li><strong>Elemental Burst</strong> creates a field that heals the active character through sustained healing ticks while the character stays inside the field.</li></ul></td></tr><tr><td align="center"><p><img src="https://37635806-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MgIuSiDFSNyVZCB3uMq%2Fuploads%2FeE0YR9Nm6bSkQaWbBoAp%2Fui_avataricon_dori.png?alt=media&#x26;token=207898e8-17b7-4597-93f3-418121c95b50" alt=""></p><p><a href="../../characters/electro/dori">Dori</a></p></td><td><ul><li> <strong>Elemental Burst</strong> heals the active character over its duration.</li><li>At <strong>C6</strong>, attacking enemies with <strong>Normal Attacks</strong> after using her <strong>Elemental Skill</strong> will regenerate small amounts of <strong>HP</strong> for nearby party members.</li></ul></td></tr><tr><td align="center"><img src="https://37635806-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MgIuSiDFSNyVZCB3uMq%2Fuploads%2Fgit-blob-827821e025c8576e2445579aca3c1d3bce1046a6%2FUI_AvatarIcon_Gorou.png?alt=media" alt=""><br><a href="../../characters/geo/gorou">Gorou</a></td><td><ul><li>At <strong>C4</strong>, <strong>Elemental Burst</strong> heals the active character periodically based on Gorou's <strong>DEF</strong>.</li><li>Not recommended as main Healer as the heal is a very small amount.</li></ul></td></tr><tr><td align="center"><p><img src="https://37635806-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MgIuSiDFSNyVZCB3uMq%2Fuploads%2Fgit-blob-c4e4c840b0ac4416b5af894d04cbe2bd23a986ef%2FUI_AvatarIcon_Jean.png?alt=media" alt="" data-size="original"></p><p><a href="../../characters/anemo/jean">Jean</a></p></td><td><ul><li><strong>Elemental Burst</strong> provides burst healing to all characters.</li><li><strong>Elemental Burst</strong> creates a field that heals the active character through sustained healing ticks while the character stays inside the field.</li><li>At <strong>A1</strong>, attacking enemies with <strong>Normal Attacks</strong> with Jean will regenerate small amounts of <strong>HP</strong> for all characters.</li></ul></td></tr><tr><td align="center"><p><img src="https://37635806-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MgIuSiDFSNyVZCB3uMq%2Fuploads%2Fgit-blob-b0fed2c29f0b53843a281e95131008b92293295f%2FUI_AvatarIcon_Kokomi.png?alt=media" alt="" data-size="original"></p><p><a href="../../characters/hydro/kokomi">Kokomi</a></p></td><td><ul><li><strong>Elemental Skill</strong> summons a "bake-kurage" that heals nearby allies though sustained healing ticks.</li><li><strong>Elemental Burst</strong> allows Kokomi to heal all team members with Kokomi's <strong>Normal Attacks</strong> and <strong>Charged Attacks</strong> while the ability is active.</li></ul></td></tr><tr><td align="center"><p><img src="https://37635806-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MgIuSiDFSNyVZCB3uMq%2Fuploads%2Fgit-blob-d8bef09ccf2b66376f4c5fb6cb325df2679db0f3%2FUI_AvatarIcon_Noelle.png?alt=media" alt="" data-size="original"></p><p><a href="../../characters/geo/noelle">Noelle</a></p></td><td><ul><li><strong>Elemental Skill</strong> creates a <strong>Geo</strong> shield. The shield's strength scales with <strong>DEF</strong>.</li><li>Heals when attacking enemies while protected by the shield generated from her <strong>Elemental Skill</strong>.</li></ul></td></tr><tr><td align="center"><p><img src="https://37635806-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MgIuSiDFSNyVZCB3uMq%2Fuploads%2Fgit-blob-5260429558761ddc67dadea03499b2bde0ef46b4%2FUI_AvatarIcon_Qiqi.png?alt=media" alt="" data-size="original"></p><p><a href="../../characters/cryo/qiqi">Qiqi</a></p></td><td><ul><li><strong>Elemental Burst</strong> provides burst healing to all characters.</li><li><strong>Elemental Burst</strong> marks nearby enemies with a talisman. Attacking enemies marked with a talisman heals the active character.</li><li>At <strong>C4</strong>, Qiqi can mark enemies with the same talisman as her <strong>Elemental Burst</strong> when using <strong>Normal Attacks</strong> or <strong>Charged Attacks</strong> against enemies.</li><li><strong>Elemental Skill</strong> provides sustained healing ticks to the active character.</li><li>Attacking enemies with <strong>Normal Attacks</strong> or <strong>Charged Attacks</strong> with Qiqi while her <strong>Elemental Skill</strong> is active will regenerate small amounts of <strong>HP</strong> for all characters.</li></ul></td></tr><tr><td align="center"><p><img src="https://37635806-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MgIuSiDFSNyVZCB3uMq%2Fuploads%2Fgit-blob-550655c2fb52fcb03b6fe534cb71fc2e0c5da710%2FUI_AvatarIcon_Sayu.png?alt=media" alt="" data-size="original"></p><p><a href="../../characters/anemo/sayu">Sayu</a></p></td><td><ul><li><strong>Elemental Burst</strong> heals nearby active characters continuously.</li></ul></td></tr><tr><td align="center"><img src="https://37635806-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MgIuSiDFSNyVZCB3uMq%2Fuploads%2Fgit-blob-0f484aee6bf382ebe887aedc96e597b3ad8909d5%2FUI_AvatarIcon_Tohma.png?alt=media" alt=""><br><a href="../../characters/pyro/thoma">Thoma</a></td><td><ul><li><strong>Elemental Skill</strong> creates a <strong>Pyro</strong> shield. The shield's strength scales with <strong>Max HP</strong>.</li><li><strong>Elemental Burst</strong> creates smaller <strong>Pyro</strong> shields as the On-Field character <strong>Normal Attacks</strong>. These shields scale with <strong>Max HP</strong>.</li><li>Thoma's shields Shield Absorption will be combined when multiple are created, in addition to refreshing the duration.</li></ul></td></tr><tr><td align="center"><p><img src="https://37635806-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MgIuSiDFSNyVZCB3uMq%2Fuploads%2Fgit-blob-4198981d3d309ce3fd787a69829682baa5a935dc%2FUI_AvatarIcon_Xingqiu.png?alt=media" alt="" data-size="original"></p><p><a href="../../characters/hydro/xingqiu">Xingqiu</a></p></td><td><ul><li>Xingqiu's rain swords from his <strong>Elemental Skill</strong> will heal the active character when they break.</li><li>This is normally not enough healing to classify Xingqiu as a Healer but may still be sufficient healing for the team with sufficient shielding.</li></ul></td></tr><tr><td align="center"><p><img src="https://37635806-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MgIuSiDFSNyVZCB3uMq%2Fuploads%2Fgit-blob-85aabb039b54a28e5450f1b60b961f5f2046030e%2FUI_AvatarIcon_Xinyan.png?alt=media" alt="" data-size="original"></p><p><a href="../../characters/pyro/xinyan">Xinyan</a></p></td><td><ul><li><strong>Elemental Skill</strong> creates a <strong>Pyro</strong> shield. The shield's strength scales with <strong>DEF</strong>.</li></ul></td></tr><tr><td align="center"><p><img src="https://37635806-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MgIuSiDFSNyVZCB3uMq%2Fuploads%2Fgit-blob-fb5306361a83ad18664b21985993469e5a55d8fa%2FUI_AvatarIcon_Yanfei.png?alt=media" alt="" data-size="original"></p><p><a href="../../characters/pyro/yanfei">Yanfei</a></p></td><td><ul><li>At <strong>C4</strong>, <strong>Elemental Burst</strong> creates a shield that can absorb 45% of Yanfei's <strong>HP</strong>.</li></ul></td></tr><tr><td align="center"><p><img src="https://37635806-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MgIuSiDFSNyVZCB3uMq%2Fuploads%2FlQtPNeaXmscRb6KiGOSG%2Fui_avataricon_yaoyao.png?alt=media&#x26;token=147057cb-61f5-4c31-a75a-cb218769bd33" alt=""></p><p><a href="../../characters/dendro/yaoyao">Yaoyao</a></p></td><td><ul><li><strong>Elemental Skill</strong> and <strong>Elemental Burst</strong> heal the active character when hit by the explosions.</li></ul></td></tr><tr><td align="center"><p><img src="https://37635806-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MgIuSiDFSNyVZCB3uMq%2Fuploads%2Fgit-blob-d365258013043339afd9b50f0fc306ff84b6dac6%2FUI_AvatarIcon_Zhongli.png?alt=media" alt="" data-size="original"></p><p><a href="../../characters/geo/zhongli">Zhongli</a></p></td><td><ul><li><strong>Elemental Skill (Hold)</strong> creates a <strong>Geo</strong> shield. The shield's strength scales with <strong>HP</strong>.</li><li>At <strong>C2</strong>, <strong>Elemental Burst</strong> will also create the same shield.</li><li>At <strong>C6</strong>, Zhongli's shield heals the active character when it takes <strong>DMG</strong>.</li></ul></td></tr></tbody></table>
