# Glossary

<table><thead><tr><th width="249">Term</th><th>Definition</th></tr></thead><tbody><tr><td>AoE</td><td>Area of Effect or AoE refers to abilities that affect or deal damage to a wide area.</td></tr><tr><td>Battery</td><td>A character capable of providing the party or another character with Elemental Energy Particles.<br><br>May be used to describe the act of providing the energy.</td></tr><tr><td>C0, C1, C2, C3, C4, C5, C6</td><td>Character Constellations</td></tr><tr><td>CA</td><td>Charged Attack</td></tr><tr><td>CC</td><td><a href="roles/support/crowd-control">Crowd Control</a></td></tr><tr><td>CD</td><td>Crit DMG or Cooldown (the time required for an ability to be ready to use again)</td></tr><tr><td>CR</td><td>Crit RATE</td></tr><tr><td>DPS</td><td>Damage Per Second<br><br>Often used to mean a character that deals  damage as their primary role.</td></tr><tr><td>Driver</td><td>A character that uses Normal and Charged Attacks On-Field in order to trigger other character's Off-Field abilities.</td></tr><tr><td>E</td><td>Elemental Skill</td></tr><tr><td>EM</td><td>Elemental Mastery</td></tr><tr><td>Enabler</td><td>A character whose primary purpose is to set up reactions for the team with their Elemental application. Often an Off-Field DPS character. <br><br>Within this guide, these characters are typically found in the "Core Support / Off-Field DPS" column on the team pages. See <a href="roles/off-field-dps">Off-Field DPS</a>.</td></tr><tr><td>ER</td><td>Energy Recharge</td></tr><tr><td>Fireworks</td><td>An Electro-Charged team using Tartaglia, Beidou, Fischl, and Bennett See <a href="teams/electro-charged-hydro">Electro-Charged</a>.</td></tr><tr><td>Flex</td><td>Characters that aren't essential for a team but can help with either buffing the core members, debuffing enemies, or just added damage.</td></tr><tr><td>HB</td><td>Healing Bonus</td></tr><tr><td>Hypercarry</td><td>Refers to characters that need to remain On-Field in order to maximize their damage potential in a team. See <a href="roles/main-dps">Main DPS</a>.</td></tr><tr><td>Inter-national</td><td>A Reverse Vaporize team consisting of Tartaglia, Xiangling, Kazuha, and Bennett. See <a href="teams/vaporize">Vaporize (Hydro)</a>.</td></tr><tr><td>Knock back</td><td>An effect caused by an attack that displaces enemies out of a field of area.</td></tr><tr><td>Morgana</td><td>A Freeze team consisting of Ganyu, Mona, Venti, and Diona. See <a href="teams/freeze">Freeze</a>.</td></tr><tr><td>NA</td><td>Normal Attack</td></tr><tr><td>National</td><td>A Reverse Vaporize team consisting of Xiangling, Xingqiu, Bennett, and a utility character. See <a href="teams/national">National</a>.</td></tr><tr><td>NO</td><td>The Noblesse Oblige artifact set.</td></tr><tr><td>Off-Field</td><td>Refers to a character's abilities that remain active while the character is swapped out.</td></tr><tr><td>On-Field</td><td>Refers to a character's abilities that are only active while the character is being controlled. See <a href="roles/main-dps">Main DPS</a></td></tr><tr><td>Perma-freeze</td><td>A Freeze team. See <a href="teams/freeze">Freeze</a>.</td></tr><tr><td>Q</td><td>Elemental Burst</td></tr><tr><td>Quickswap</td><td>A playstyle that involves a rapid rotation of Elemental Skills and Elemental Bursts with less focus on Normal Attacks and Charged Attacks.</td></tr><tr><td>R1, R2, R3, R4, R5</td><td>Weapon Refinement levels</td></tr><tr><td>Rational</td><td>A National team variant using Xiangling, Xingqiu, Raiden and Bennett. See <a href="teams/national">National</a>.</td></tr><tr><td>Resonance</td><td>Certain effects that provide team buffs corresponding to the Elements of the characters while in a full team.</td></tr><tr><td>Selfish DPS</td><td>Refers to characters that need to remain On-Field in order to maximize their damage potential in a team. See <a href="roles/main-dps">Main DPS</a>.</td></tr><tr><td>Snapshot</td><td><p>Some abilities determine their damage from the buffs and stats of the character at the time they are cast. </p><p></p><p>These abilities are said to "snapshot" as even if buffs fall off, the damage these abilities deal, do not decrease. </p></td></tr><tr><td>Soup</td><td>A team consisting of a Hydro, Electro, Pyro, and Anemo character which triggers Electro-Charged, Vaporize, Overloaded, and Swirl reactions simultaneously to deal damage.</td></tr><tr><td>Stagger</td><td>An effect caused by an attack that interrupts the actions of enemy targets.</td></tr><tr><td>Sub DPS</td><td>Refers to characters that typically provide either consistent damage from Off-Field or large bursts of damage while taking little time On-Field. See <a href="roles/off-field-dps">Off-Field DPS </a>and <a href="roles/burst-dps">Burst DPS</a>.</td></tr><tr><td>Sukokomon</td><td>A team consisting of Kokomi, Xiangling, Fischl, and Sucrose. This team is not included in this guide due to difficulty of use.</td></tr><tr><td>Support</td><td>Refers to characters that are usually Off-Field, that buff allied characters, heal or shield the team, or debuffs enemies. See <a href="roles/support">Support</a>.<br><br>This term can also simply refer to <a href="roles/off-field-dps">Off-Field DPS</a> as well.</td></tr><tr><td>Taser</td><td>An Electro-Charged team using a Catalyst character such as Sucrose or Kokomi as a Driver to trigger Electro-Charged reactions. See <a href="teams/electro-charged-hydro">Electro-Charged (Hydro)</a> or <a href="characters/anemo/sucrose">Sucrose</a>.</td></tr><tr><td>Taunt</td><td>A skill that redirects an enemy's aggression. See <a href="roles/support/crowd-control">Crowd Control</a>.</td></tr><tr><td>TotM</td><td>The Tenacity of the Milleth artifact set.</td></tr><tr><td>TToDS</td><td>Thrilling Tales of Dragon Slayers.</td></tr><tr><td><p>Vapeload /</p><p>Overvape</p></td><td>Refers to Elemental Reactions between Electro, Hydro, and Pyro. Since Electro-Charged leaves both Hydro and Electro aura onto enemies, reacting with Pyro will cause both Vaporize and Overload reaction to take place at the same time.</td></tr><tr><td>VV</td><td>The Viridescent Venerer artifact set.</td></tr></tbody></table>


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